My first attempt at animation lead me to create a ball, and use the curve tools to makes a bounce line. I then editied the shape of the ball to give it the appearence of squashing, and then looped this animation. I then created 2 more copies, with the same animation and used the dope sheet to offset one ball to be delayed, and one to be ahead of the first ball, meaning that all 3 balls bounce at slightly different times. I then followed to do my first full animated render and have uploaded the product above.
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